Login | Register

Gaming

Spore Review 1

Oct/01/2008 01:05 AM

Here is my initial review of the game Spore. I bought this game the day it came out as I was majorly excited about its release. To give a quick summery of the game right off the bat, I'm fairly disappointed. But, I have more to say than just that.
Mainly, I guess I was expecting a more "SimEverything" type game, which I believe was actually one of the original titles given to the game. And by that, I guess I was expecting the same type of depth that was available in games such as SimCity and SimEarth, but playable through all the stages from cell to space. Instead, this game plays like five different games, but watered-down versions of the games. With the time that was spent making the game, I was hoping for so much more.
For a background on where this review is coming from, SimCity is probably my favorite game series of all time. I own all the real SimCity titles(SimCity - SimCity 4, the Societies one is a bastard and does not count). I would have to say that SimCity 2000 is probably my favorite, but I would probably like Sim City 4 the best if I ever owned a computer that was able to play it once the city grew really large. I may get back into that game in another 5 years or so. I am also a big fan of SimEarth and loved the control that game allowed over planetary development.
As for my Spore background, I have played the game up to the space stage. Other reviews seem to indicate that the space stage is the best part of the game, but I have only just started it, so it will not be included in this review. I will say however, if other reviews are true, Maxis should have just made this game to be a space simulator and with the creature creator, they shouldn't have wasted time with all the other stages as it seems it was just put in there so the game would live up to what they have been talking about doing for years.
The first stage you play is the cell stage. There is little that gets done here. You either eat meat, which is just randomly floating around for no apparent reason, or you eat plants. There is little skill involved. The only thing this stage really does is introduce you to customizing your creature and getting items. The items are what you build your cell out of, and these are gained by killing other cells and other times they just randomly appear. I'm not really certain at all how this level is in any way supposed to be a simulation.
After that you move on to the creature stage. There is one really cool part about this stage, designing the creature. There actually seemed to be a lot of work done with this as it's super easy to add parts and manipulate your creature into looking just how you want. I will say that this part is actually fun. Then again, I could have just bought that part of the game for $10 as it went on sale before Spore came out. The big problem with this stage though, is that it just drags on. There isn't a whole lot you can do, either make friends, or attack people. Actually, it seems that all this entire game is about. There isn't really a whole lot of skill to this level. If you want to make friends with people, you have to get allies to follow you around, but that sucks cause they die so easily. Then you have to keep going back to their villages and picking them back up. Otherwise, you can just fight everyone. And you don't really need allies for that. I found the best way is to just get someone to chase you so that they leave their village area, then you can fight them one on one. Repeat this about 5 times or so and you destroyed that creature completely.
After the creature stage, you move on to the tribe stage. This part is so boring and I didn't like it one bit. It has the same exact elements as the creature stage, either make friends with tribes, or destroy them. But, making the buildings was lame and the outfits were boring. You can get full level 5 on all your stats after the first or second tribe you destroy or friend. Additionally, they changed how the camera controls work compared with the creature stage. The controls make it seem like you switched to playing a different game, yet, the game itself is almost exactly the same. If I were to make Spore, I think I would have made this part of the game to be very similar to Age of Empires. No exact defined area where you are settled. Much more in depth on gathering supplies and such. The only difference I guess would be the possibility to make friends with the other tribes instead of just destroying them like AoE. Of course, the destruction would still be possible and probably most fun.
After tribe stage is civilization stage. This part is a blatant rip off of the game Civilization. Civilization is yet another favorite game of mine. I do like the fact that Spore is real time though as opposed to being turn-based. But, beyond that, it's mostly a very simplified version of Civ. The only unique thing really is that you can design the buildings which is pretty cool. I wouldn't be surprised to see that feature in a later version of Civ. They could have at least made it as detailed and as fun as Civ. Regardless, this part of the game seemed somewhat fun. There was some depth, such as cites could be economic or military based. The lame part of this level was how quick it was. I completed it in less than an hour. I would have liked to get more into this part of the game.
I just started to get into the space stage, which is the final part of the game. The flying training was actually pretty sweet, there is lots of fun things to do such as abduct beings and shoot lasers. I will have to post another review once I play this stage more.
Overall, this is probably a game I would have been much better off just downloading off bittorrent and playing for a couple days. I don't think I'd really recommend buying it. It's probably much more enjoyable to either buy Civ4 if you don't have it, or it you do, just pull it out of your archives and play that again.

Got a Wii

Apr/27/2007 10:27 AM

Got myself a Wii yesterday. It's good stuff. To busy with it to write more. Let me know what games I should get. Already have Warioware SmoothMoves and WiiPlay.

Game Boy Stuff for Sale

Sep/01/2005 06:09 PM

I am selling a number of Game Boy games and a couple of systems. Also, I am selling my copy of Twisted Metal for PSP. You can find all these goodies on EBay.

Systems:

Nintendo Game Boy Advance SP Black
Nintendo Game Boy Color

Games:

The Legend of Zelda: A Link To The Past (GBA)
The Sims Bustin’ Out (GBA)
Donkey Kong Country (GBA)
Yoshi's Island: Super Mario Advance 3 (GBA)
Super Mario Bros. Deluxe (Game Boy Color)
Twisted Metal: Head-On (PSP)

Gotta Get a PSP

Dec/29/2004 10:55 PM

PSP
Everytime I hear more info on the PSP, I just want to have it more and more. It just sounds so good. And the looks, wow, it's a beautiful machine. I just got done reading some good info over at Gear Live.

The Top Ten Things You Need to Know About Sony’s PSP

Re-Living Old Games

Dec/02/2004 11:08 AM


The other day, I discovered a pretty cool open source program called DOSBox. This program allows those old DOS games to played flawlessly on Windows XP. So, I have been spending a lot of time playing an old favorite, SimEarth, and will probably bust of the original Civilization soon. This program does require a fairly powerful machine since it needs to emulate all the hardware. But, I have been playing on a 2.8 GHz P4 and everything has been working just like it did 15 years ago. With he exception of everything being really small.

Nintendo DS- November 30

Sep/15/2004 09:35 AM

Look like Wal-Mart is taking pre-orders for the new Nintendo DS game system. Is going to be selling for $199.82 and has a release date of 11/30/04 (my birthday). I'm sure all these details have been out for a while now, but I haven't really been following closly. Some things that impress me:

  • "If software developers desire, multiple players can compete in wireless games, even if only one person has a game card inserted. Players could also test-play games for themselves as long as they stayed connected."
  • "With the newly developed graphics engine, DS can reproduce impressive 3-D renderings that can surpass images displayed on the Nintendo 64. Games will run at 60 frames per second, and allow details like fog effects and cel shading."
  • For its compact cards, the unit uses newly developed semiconductor memory, which allows for lower cost, shorter manufacturing time and memory capacity of more than one gigabit of information.
  • Nintendo DS makes a vast library of Game Boy Advance games readily available. Developers could find ways to make new connections between GBA games and DS games.

It's probably smart for Nintendo to do this soon as I imagine the PSP isn't going to be too far off. When I saw the PSP, I figured Nintendo was done for if they didn't have something up their sleave because it totally blows away the GBA.
But with the superior 3D capability than the Nintendo 64, this could hold up quite the competition. Nintendo does have a lot of support from developers for their mobile game platform since they have been the king for the past 15 years. Plus, the system is backward compatible with a 15 year gaming library. PSP vs. Nintendo DS could get very interesting soon.

I Was Robbed!

Dec/23/2003 02:39 AM

I can't believe Princess Peach and Diddy Kong. I was in third place and out of nowhere, they come flying across the finish line to beat me by one thousandth of a second. That is crap.
Mario Kart Screenshot

Super Mario Bros. 3 beaten in 11 Minutes

Nov/27/2003 02:17 AM

This is something that has to be seen to be believed. Check out this link: http://media.ebaumsworld.com/moSMB3.wmv

This is an 11 minute long video showing the complete game. This guy must have spent the past 10 or 15 years (however long this game has been out) perfecting this. It is a true artwork the way the guy plays this game. Not quite sure who this is, but I saw this link posted at ClieSource and I just had to share it.

Mario Kart: Double Dash

Nov/19/2003 01:55 AM

Today I bought Mario Kart for the GameCube. Super Mario Kart for the SNES has got to be my all time favorite game. I still am not sure if this game fully lives up to it, but it is a pretty fun game itself. I've never played the N64 version,so I can't comment on that.
One thing that I have not received, the bonus disc that was supposed to be included if you pre-ordered the game. I did pre-order, but the people at Wal-Mart said they didn't have them in yet, Actually, the people at Wal-Mart were pretty clueless. They were advertising the game was going to be available November 18th (even though it was released nationwide on the 17th), but they didn't even have it on the shelf. The lady I spoke with said she was pretty sure the game wasn't in yet, but then double checked and sure enough, there was a whole box of games not even opened yet in the back.
But, now I have it and today I was able to easily (first try) get Gold trophies for all three circuits on the 50cc. So far I have received a Silver trophy for each race in the 100cc, but I have only played the 100cc races once now.
The graphics of the game are basically the same as Mario Sunshine, and I think they basically just took a number of the 3D graphics from Mario Sunshine and just did some minor edits and added them to MK:DD.